Games, Geeks, and Good Times May 17, 2016 21:20
This weekend was one of the best I’ve had in such a long time. I attended Chupacabracon in Round Rock, Texas, and I had a blast! It was so nice representing Cracked Monocle at the con, running one-shots and connecting with new players. I was also introduced to some interesting new tabletop games that were so easy to pick up and fun to play.
It has been ages since I have run one-shots at a convention, and I didn’t realize how much I missed it. My groups were very fun to run for, and some of the players attended all three of my games. Seeing people enjoy my games has really inspired me to write more short adventures, and I especially enjoyed the looks on their faces as they created and leveled their characters. It reminds me of the feeling I had when I first met Cracked Monocle and the world of Tephra. That spark of excitement as you flip through the book and discover your character’s potential is one of the greatest feelings in the world. As for my modules, I took the initiative and made sure each one had a different feeling to them, and after this weekend I feel confident I can publish these.
My first module was a combat-heavy session in which a masquerade party was crashed by a madman determined to acquire himself a new face. What I really liked in this module was how quickly the party banded together and worked as a team. I’ve often said that the most overpowered thing a party can do is work together.
My second module had an even mix of combat and investigative roleplaying, in which the party is on a boat sailing for a vacation spot only to be assaulted by ayodin in the night. Once the initial threat was taken care of, the party then took the initiative and worked together to figure out why they were attacked. My favorite part was when they had a “polite” conversation with the captain and left him crying in the corner.
My last module focused mostly on investigative roleplaying with a small combat interlude in the middle. The party was hired to investigate some property damage and found themselves wrapped up in a strange love story. I don’t often get to throw out false leads or cryptic clues to my party, but with each revelation in the story they became more engaged.
When I wasn’t running my sessions, I was either sitting at the sales table chatting up anyone nearby, or I was exploring the great games others were representing. One table close to ours had two interesting games that just about all of us took turns playing over the weekend. The first game we tried was Shootout, a Western-theme card game where you and your opponent(s) take turns flipping and discarding cards until a showdown is flipped. The goal is to arm yourself for these showdowns and win, but there’s more than one way to do so. The other game, made by the same company, was Palette Swap. The goal of this game is to acquire different color combinations on your side and your opponent’s side based on the objectives in your hand. Both games have an interesting psychological element that is definitely fun to play with.
In three short days I had a better time than I have had in months, and I look forward to returning to the con scene. If you’re hoping to catch us at a future con, keep an eye out on the blog or on our pages. We love seeing you guys when we go out there!
Thank you all for reading. If you have any con memories you would like to share or conventions you’d like us to attend, please comment below. Until next time, Cheers and Gears!